Math

 General Math Skills[|Rounding Practice] Mr. Myer [|More Rounding Practice] BBC

Divisibility Rules : http://www.vectorkids.com/vkdivisible.htm

 * __GAMES TO PLAY

http://illuminations.nctm.org/ActivityDetail.aspx?ID=12 This can be a two player game http://illuminations.nctm.org/ActivityDetail.aspx?ID=29 Slide the shapes onto the board. This a 2 player game.

http://www.bbc.co.uk/education/mathsfile/shockwave/games/gridgame.html Choose a level to play.

http://www.tki.org.nz/r/wick_ed/maths/interactives_matrix.php Click on the question mark to start game.

http://www.tki.org.nz/r/wick_ed/maths/interactives_code.php Game that practices basic facts. Click New Code then Scramble.

September 2007__**

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=[|**Amazing Game to learn multiplication facts�3� download the free version**]= Strategies to learn multiplication facts Our Mental Math Voicethread media type="custom" key="643423"

Our voicethread to comment and give feedback on from our friends in New Jersey.

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Measurement: Who wants to be a millionaire? [|Game on the metric system and unit conversions].

Fractions

[|Game and quiz for comparing/matching fraction, decimal, percent equivalents]

[|Excellent Fraction Games Lots of Practice]
[|Adding Fractions Machine and Explanation of the how to...]

[|Fishy Fractions- Equivalent fractions]

[|Lots of Games involving fractions From:Keanna]

[|Lots of Games involving fractions From:Dalton]

Unit 9 Area and Perimeter
http://www.bgfl.org/bgfl/custom/resources_ftp/client_ftp/ks2/maths/perimeter_and_area/index.html


 * http://www.learnalberta.ca/Launch.aspx?content=%2Fcontent%2Fmesg%2Fhtml%2Fmath6web%2Fmath6shell.html**

[|Relationship between rectangles, parallelograms and triangle areas] -Illuminations

Perimeter Project with digital cameras

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==__Unit 4 Decimals Lesson 1: Large Numbers in Media Smartnotebook lesson Models of Decimal Numbers media type="custom" key="543709" Lesson 2 :__ Ordering Decimal Numbers with Integers in level 3 (Ted the Builder)==

==http://www.bbc.co.uk/education/mathsfile/shockwave/games/laddergame.html __Lesson 3:__ Adding and Subtracting Decimals [|Virtual Manipulatives Link]==

==Lesson 4 : Dividing Decimals by 0.1, 0.01, 0.001 3.4 divided by 0.1 is the same as saying how many tenths or rods does it take to make 3.4, or how many dimes are in $3.40. Or think of it as multiplying 3.4 by 10.==

Lesson 5 : Multiplying Decimals by a whole number
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Lesson 7 :Dividing Decimals
media type="custom" key="597015" =__Unit 3 Geometry Lesson1 :__=

Estimating, measuring and drawing angles [|Great interactive game to practice estimating angles from 0 to 360 degrees]
[|.]

Lesson 2 :Finding angles in quadrilaterals and triangles The sum of the angles in any triangle is always 180 degrees. Since a quadrilateral can be made using 2 triangles, the sum of the angles is 180 X2360 degrees.

Lesson3 : Properties of diagonals in Quadrilaterals

Lesson4 : Properties of Quadrilaterals [|Quadrilateral property interactive quest] Lesson5 :

Lesson6: Orthographic Drawings

Lesson 7: Cross-sections of 3D solids [|Great virtual manipulate that allows you to slice 3D solids and view the cross-sectional view]

Lesson 8 : Planes of Symmetry

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 * __Unit 2 Whole Numbers Lesson 1: Understanding Large Numbers__** 1. Numbers are written in periods( groups of 3 digits right to left) with a space in between each period. Examples : 32 456 777 or 32 984

2. When saying or writing numbers becareful not to use "and", because it is used for the decimal point.

3. Our place value system is based on groups of 10.

4. We can write nmbers in A) expanded form B) exponential form C) standard form or D) written form E) fractional form F) decimal form 5. How to say 134 678 876 008 : 134 billion 678 million 876 thousand 8

Websites: [|Mega Penny] [|Million Dots] [|Powers of 10]

=Lesson3: Prime and Composite numbers= =Factors are numbers that multiply to give a product.= =Rectangles can be made to model the factors and products.= =Prime numbers have exactly two factors 1 and itself.= =Composite numbers have more than 2 factors.= =Factor trees help us find prime factors of a number.= Common factors are factors that are shared between two numbers. Divisibilty rules are very useful in determing if a number is prime or composite and very helpful in finding factors. 2 is the only even prime number 2 is neither prime nor composite Interactive Factor Tree http://nlvm.usu.edu/en/nav/category_g_3_t_1.html = = = = =Lesson 5: Mental Math Strategies= = = =Addition: Find compatible numbers that add to "nice numbers" Example : 34 + **__45 + 55__**=

Multiplication1: Find compatible numbers that multiply to make a "nice number" that is easy to multiply. Example: **__4__** X 18 X **__25__**
=Multiplication 2: Break numbers apart to make nice numbers then add the parts Example: 46 X 8= 40 X 8 + 8 X6, 320 +48= = = =Multiplication 3: Round numbers to nice numbers, then multiply, then add or subtract the number of groups= = = =Example: 49 X 8= = => 50 X 8 400, 49 is one less group of 8, so 400 - 8 392 Example 52 X 3= > 50 X3= =150, 52 is 2 more groups of 3, so add 6 150 + 6=

Subtraction: Start at left if all numbers of larger number are larger than all the smaller numbers Example : 5678 - 3437 = 2241=156
=Lesson 6 Adding and Subtracting= =You should be able to:=

=1. Use regrouping(borrowing or carrying) to solve addition and subtraction problems.= = = =2. Use the inverse operation to check for accuracy.= = = =3. Estimate to see if your solution is reasonable.= = = =4. Solve and create word problems that involve addition and subtraction.=

=Lesson 7 Estimating Products and Quotients= =You should be able to:= = = =1. Use FRONT END ESTIMATION and ROUNDING and Compatible Numbers to estimate products or quotients= = = =2. Use your estimates to solve problems.=

=LESSON 8 Multiplying Whole Numbers= =Multiplication is a faster and more efficient way of adding. It is adding equal groups multiple times.= = = =You should be able to:= = = =1. Draw rectangles to represent whole number multiplication=

=2. Solve problems relating to whole number multiplication=

=3. Use estimates or a calculator to check for reasonableness and accuracy of computations= = = =[|Multiplication Model Practice] [|Division Model Practice]=

=Unit 1 Math Makes Sense: NUMBER PATTERNS Lesson1 Input/ Output Machine= = = =You should know how to:= = = =1. create and record outputs= = = =2. use the output pattern to find the rule for the machine= = = =3. use a table to organize your data Games= [|Stop the Creature] [|Make your own input output machine]

=Lesson2 Number Patterns= = = =You should know how to:= = = =1) find the recursive pattern rule= = = =2) extend the pattern rule= = = =3) create a recursive pattern if you are give the rule and a start number= = = =[|Spy Guys�39� click lesson8]= = = = = =Game= [|Extending number patterns]

=Lesson3 Patterns in Division- Divisibilty Rules=

= Know divisibilty rules for 2, 3, 4, 5, 6, 8, 9, 10= = = =[|Great game to Practice using the divisibilty rules] [slanedivrules|Another good game]

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Lesson 4 Solving Equations What you should know: 1. Numbers can be represented by expressions 20 is the same as 5+15 or 36 -16 or 5X4 2. A letter, like x, represents an unknown number. You can think of it as a box. 3. You can use the inverse operation to solve for the unknown number, but be careful with some division and subtraction. Always check your solutions. 4. Remember that the order of the numbers matters in division and subtraction. 34- 25 is not the same as 25-34 Tutorial from Spy Guys on Solving Equations http://learnalberta.ca/content/mesg/html/math6web/math6shell.html?launch======

=Lesson 5 Exploring Integers= = = =Integers can be either - negative or +positive= = = =They are used in real world. Altitude, temperature, money, depth, floors on an elevator, etc. 0 is an integer that is neither negative or positive.= =**__Math 6__** Grade 6 Math Curriculum(pdf) **__MATH VIDEOS__**= = = =[|National Library of Virtual Manipulatives] [true|SPY GUYS- Learn Alberta] [|Learn Alberta : Interactive Videos] [|Challenging Math Problems] media type="custom" key="188259"=